Friday, January 9, 2009
I dub this "The Game, Game"
For all my gamer life, I've wondered what would it take to make the ideal MMO game Massive Multiplayer Online)! Hoping to get some feed back, I'm posting this article hoping I can get some creative players and some great feed back. The game is simple, post your ideal of a great MMO. The first step in game making, creative thinking. With your help who knows what may come of this! So play The Game, Game with me...
The rules are simple,
You need 5 basics. 1. Theme 2. Plot/story 3. game play 4. Format; first-person, rpg, strategic, etc. 5. Player interaction
Along with your ideal of a fun day in the game. Length of these games is just a matter of preference. (Longer, more detailed the better)
1. Mid-evil 2. City of Trist needs your help! 3. With a variety of different weapons, armor, and skills; you run around killing various monsters that threaten the city. Improving yours skills, while looting better eq to aid you in your quest. 4. 3rd person rpg 5. Players work together to rid the city of it s problem.
Fun day: With a huge game world, exploring today I came across a man in town. He needed crystals to woo his wife. Told me crystals can be found in the sewers of trist. If I brought him 6 crystals, he would reward me with a 23/23 crystal sword. Upon entering the sewers I quickly realized I was no match for the strong sewer skeletons. My short sword of only 7/14 could only damage them for moderate amounts of damage at a time. The skeleton pummels me for most my life... So with a hasty retreat I leave the sewers for the safety of town. Once in town I run into another player who is only 2 lvls higher then me. The player and I make our way back to the sewers. With his help it takes us a while but we manage to kill the sewer skeleton. Moving on deeper into the sewers we soon realize that the skeletons are the least of our worries.... with harder monsters lurking around in the sewers we soon meet our match. We both die in the freakish battle that follows. With our death we respawn near town, and come to terms that we need to lvl before returning to the sewers. I may not have completed my quest, but I made a friend who will help aid me on other quest and explore the mysterious city of trist.
Okay so I kinda cheated there on the example. Thats why it don't sound the greatest! What a fun game.. ha Minions of Mirth for you. But hey its free and it fits the bill of a MMO.
I figure every game MUST have a plot. The plot doesn't have to be complex, or even entertaining for that matter. As long as you make up for it with GREAT game play. All games must have a theme; mid evil, futuristic, modern, etc. Important to any MMO is how the players interact. Do they work together PvGame, or are other players who you are competing against PvPlayers? These are just a few of the things one would have to think about before going about creating an online multiplayer game.